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VZero
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PostSubject: No more heroes 2   Sat Jan 23, 2010 6:38 pm

anyone else exicted for this game? its gonna be great going on another adventure through santa destroy Smile

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PostSubject: Re: No more heroes 2   Sat Jan 23, 2010 6:48 pm

It comes out tuesday, and I haven't even gotten NMH1 yet D:
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PostSubject: Re: No more heroes 2   Sat Jan 23, 2010 9:29 pm

You guys already KNOW how much I'm looking forward to this game. My only problem is that it comes out the EXACT same day as Tatsunoko vs Capcom, and I still haven't decided which one to get first, since I only have enough cash for one right now. Decisions, decisions...

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PostSubject: Re: No more heroes 2   Sat Jan 23, 2010 9:31 pm

You should get TvC. That way you can play it with us! Cool
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shadowray7
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PostSubject: Re: No more heroes 2   Sat Jan 23, 2010 10:50 pm

Oh TvC comes out on tuesday as well?
Ahh jeeze... meh, I'll just by TvC & NMH1 and I'll get NMH2 in June or something
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PostSubject: Re: No more heroes 2   Sat Jan 30, 2010 12:01 am

well i just started today, and its well worth the title of no more heroes, only it has one thing that the other one didnt have, 8-bit mini games Very Happy

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shadowray7
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PostSubject: Re: No more heroes 2   Sat Jan 30, 2010 12:31 pm

Should I play the first one before playing the second one... or I should I just watch a walk through of it and then buy the 2nd one?

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PostSubject: Re: No more heroes 2   Sat Jan 30, 2010 1:12 pm

Well, I suppose you COULD watch a walkthrough if you were really THAT opposed to buying the original, but it's not the same as playing it for yourself.

I just got the NMH2 myself, and I just beat the first boss. Things are shaping up nicely Smile

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PostSubject: Re: No more heroes 2   Sat Jan 30, 2010 11:34 pm

Yeah, the only reason I'm considering just watching a walkthrough is due to money issues...

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PostSubject: Re: No more heroes 2   Mon Feb 01, 2010 8:29 pm

Well, I just beat the game, and I have to say, I'm (mostly) pleased. The hype was true, this game really DOES do everything the original does, but better, and with less flaws.

The final boss was WAY better than the original final boss, although I didn't like the ending quite as much.

The 8-bit minigames are freaking great, they really do FEEL like old-school games. My personal fav is the Coconut Collector game. I will say that the scorpion collector game sucks hard, though.

My only REAL issue is the section of the game where you control Shinobu. There's nothing wrong with it by itself, but instead of using wrestling moves, Shinobu can jump. Now, this isn't bad by itself, but for some stupid reason, they decided to include platforming sections, and this game is NOT suited to that type of gameplay. The wonky camera and odd jumping physics make this part a chore rather than enjoyable. But, it's only for one part, and they never do it again.

I highly recommend this to anyone who liked the first one.

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PostSubject: Re: No more heroes 2   Mon Feb 01, 2010 10:39 pm

yeah for sure, the mini games are a blast, and i also agree the scorpion one is just annoying =s

currently im rank 23 and im loving every second of this game. though i havnt played as Shinobu yet, guess i gotta watch out =p though so far my favorite thing about this one that the other one didnt have is more varitey in weapons, were no longer restricted to the MK Seires and im loving the new weapons they added

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PostSubject: Re: No more heroes 2   Mon Feb 15, 2010 9:00 pm

ESRB wrote:
Players assume the role of Travis, an anime-watching assassin who fights his way through the ranks to become the number-one assassin. Being an assassin means using a retractable katana blade (i.e., a laser sword); it means slicing, chopping, and dismembering human enemies to death in this highly-stylized (somewhat "cartoony"), cell-shaded action game. The depictions of violence in the game are intense, yet somewhat exaggerated: men in black suits are sliced in-half as blood and money flow from their bodies; an assassin with a boombox does not recover after his lower torso has been chopped off—after blood shoots from his empty waist like a geyser; and two women (clad in bikinis) get suspended in mid-air, get caught between the flashing lights, lasers, and frenetic sword swipes of an assassins' duel—the women's heads slide across the floor once the men stop fighting. Cutscenes depict more dismemberment: assassins slicing each other into several pieces in slow-motion, enemies pulling their own heads off, characters displaying trophy-heads on silver platters. These over-the-top depictions of violence account for the Mature rating; they also account for the Intense Violence and Blood and Gore descriptors. The language is strong, too, as characters sometimes use the phrases "f**king a*shole," "f**khead," and "You gotta be sh**tin' me!"

The game contains sexual overtones and partial nudity. Players can watch portions of an anime show called Bizarre Jelly; the opening credits depict a female character whose clothes suddenly disappear, revealing her bare buttocks (one-to-two seconds). Game dialogue contains sexual references, including the phrases "dirty nympho," "the one that's throbbing," and "I feel like that pervy teacher in a porn." Female assassins are depicted in low-cut tops, thongs, short schoolgirl uniforms, and fishnet bondage-style outfits; breasts and buttocks jiggle, and the camera often lingers (there are no equivalent physics applied to male body parts). A couple of cutscenes contain strong sexual innuendo: when characters enter a store, a surprised clerk struggles with his belt buckle and zips up his pants (e.g., "I was just. Uh, doing inventory."); a woman moves a katana blade in front of a man's groin, kneels down, and kisses it (the blade), causing the retractable laser to extend. The battery meter for Travis's sword is always represented by a cartoon-like penis icon in the upper-right corner of the screen: as battery power runs out, the icon starts to shrink—a sad face appears.
That was the greatest description of this game, EVER.

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PostSubject: Re: No more heroes 2   Mon Feb 15, 2010 10:28 pm

Also completely accurate.

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PostSubject: Re: No more heroes 2   Mon Feb 15, 2010 11:01 pm

Lol

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PostSubject: Re: No more heroes 2   Wed Mar 10, 2010 4:11 am

I just finished this game,and id say it was such an awsome experiance. and of course the ending pretty much sets up for NMH3

just some minor stuff
i just wish that NMH2 had more weapons, i mean they were very awsome, but i was only able to purchase 2 weapons from the lab and of course the dual wielders. and another thing i wish there could be is a truly epic final boss battle,(well henry was kinda in NMH1) i mean i liked fighthing Jasper batt in the end, but like, for some reason he just didnt feel like an epic final boss, give me someone like Dark star(the guy in NMH1 or you were suppose to fight at the end but Jeane kills him =/ )

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PostSubject: Re: No more heroes 2   Wed Mar 10, 2010 2:36 pm

Jasper Batt was annoying as hell.... and it wasn't really epic... so yeah...

*going to cry when I get to him on Bitter mode*

Also... why the hell is Cloud Strife Skelter Helter harder than Nathan Copeland, Matt Helms, and Cloe on Bitter?

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PostSubject: Re: No more heroes 2   Wed Mar 10, 2010 5:13 pm

Am I the only person on Earth that didn't think Jasper was THAT bad? Was he as good as Jeane? Well... no, but I liked him alot. I had alot of fun just spotting all the Batman references they threw in there.

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PostSubject: Re: No more heroes 2   Wed Mar 10, 2010 5:28 pm

well i didnt hate him, on the contrary it was fun fighthing him, i liked fighting him more than jeane from NMH!, im just saying i was expecting like an epic looking final boss :p they should of made it like punch out, once you hit number 1 then the story continues as you protect your title,

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