I've been using and revising this team for most of June, and it's actually my most successful team thus far. Life Orb Milotic is a beast. Seriously. It hurts stuff. I should probably change this Cloyster lead since there's a lot that messes it up, but whatever, it's been working well enough. TechniTop (the name for this Hitmontop set) is probably the most useful member of my team. It's a superb revenge killer and such. It actually deals with Mismagius pretty well too because most Mismagius think I can't do anything to them because my primary moves are Fake Out and Mach Punch (and Close Combat), all of which Missy is immune to, so they often set up a Sub, but I use Bullet Punch which brings them down to like 30-something percent, and Shadow Ball's only a 3HKO on me so I kill it with most of my HP intact. It's pretty sweet. Jynx is just incredible. This set is fairly new since Jynx didn't get NP until recently, but boy does it work. Rotom is just there because he's a ghost (and thus a spin blocker). I'm considering replacing him.
Cloyster (M) @ Life Orb
Ability: Skill Link
EVs: 160 HP/252 Atk/96 SDef
Adamant nature (+Atk, -SAtk)
- Ice Shard
- Rock Blast
- Explosion
- Spikes
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Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/100 Atk/156 SDef
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Thunder Wave
- Seismic Toss
- Shadow Claw
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Jynx (F) @ Leftovers
Ability: Forewarn
EVs: 8 HP/252 Spd/248 SAtk
Timid nature (+Spd, -Atk)
- Nasty Plot
- Substitute
- Ice Beam
- Lovely Kiss
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Milotic (M) @ Life Orb
Ability: Marvel Scale
EVs: 152 HP/80 Def/56 Spd/220 SAtk
Modest nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Recover
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Hitmontop (M) @ Life Orb
Ability: Technician
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Fake Out
- Close Combat
- Mach Punch
- Bullet Punch
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Rotom @ Life Orb
Ability: Levitate
EVs: 252 Spd/252 SAtk/6 SDef
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Substitute
- Pain Split
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